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3D Work

3D Models I have created using Autodesk Maya.

Full Character Turn Around of my character Ally. 
Hair, and face sculpted in Blender and re-topologized in Maya.
Body modelled in Maya.
Textured in Adobe Substance Painter.

Final render of Lloyd Garmadon from Ninjago. 

Everything except the hair was modelled from scratch in Maya.

Hair was sculpted in Blender and re-topologized in Maya using Quad-Draw.

Hair is textured in Substance Painter, everything else is hand-drawn in Photoshop.

Final render of a Tim Burton style room completed in a team of 3.

I modelled the vanity, tables, control panel, and books.

All the main props in the room was textured by me in Substance Painter.

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