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3D Work
3D Models I have created using Autodesk Maya.

Ally Turn-Around Front

Ally Turn-Around 3/4 R

Ally Turn-Around 3/4 L

Ally Turn-Around Front
1/6
Full Character Turn Around of my character Ally.
Hair, and face sculpted in Blender and re-topologized in Maya.
Body modelled in Maya.
Textured in Adobe Substance Painter.

Lloyd Final Render 1

Lloyd Demo Render

Lloyd's Hair Process
Texturing the baked hair model in Substance Painter

Lloyd Final Render 1
1/5
Final render of Lloyd Garmadon from Ninjago.
Everything except the hair was modelled from scratch in Maya.
Hair was sculpted in Blender and re-topologized in Maya using Quad-Draw.
Hair is textured in Substance Painter, everything else is hand-drawn in Photoshop.

Spooky Room Final Render

Set Dressing

Texturing the Vanity

Spooky Room Final Render
1/3
Final render of a Tim Burton style room completed in a team of 3.
I modelled the vanity, tables, control panel, and books.
All the main props in the room was textured by me in Substance Painter.
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